Key Responsibilities
- Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
- Leverage O3DE tools, including Atom Renderer, Component Entity System, Gems, and Asset Processor, to create high-fidelity environments.
- Collaborate with teams to transform conceptual ideas into AI training workflows and scenarios.
- Develop and implement data pipelines to generate high-quality synthetic data for AI model training.
- Participate in code reviews, optimize performance, and ensure software quality.
Requirements
- Strong expertise in Open 3D Engine (O3DE), including Component Entity System, Atom Renderer, and Physics Simulations.
- Proficiency in Python and C++ programming languages.
- Experience with game development, AI training, and data generation.
- Familiarity with AWS and cloud-based infrastructure.
- Excellent problem-solving skills with ability to work independently and as part of a team.