About the Role
Riot leverages Technical Product Managers (TPMs) in situations where deep technical expertise will meaningfully improve product outcomes. As a Principal TPM focused on Artificial Intelligence and Machine Learning applications, you will not be bound to a single feature team. Instead, you will act as a strategic force multiplier, assessing Valorant’s entire product landscape to identify where Machine Learning and Generative AI can fundamentally transform how we make games and how players experience them.
As a Principal Technical Product Manager on Valorant Studio Data, you will serve as a key lieutenant to leadership across the game, identifying product opportunities that will empower fellow Rioters or surprise and delight players. You will move fluidly between high-level strategy and deep tactical execution, ensuring that when we commit to an initiative, we deliver tangible value to our players and Rioters.
Responsibilities
- Assess Valorant’s product landscape to identify high-impact opportunities where AI can enhance development or player experience
- Develop and align generative strategy for critical product areas, prioritizing outcomes that create measurable value
- Bring strategic structure and clarity to our core AI Initiatives to ensure they are set up for long-term success
- Partner with engineering and research teams to ensure AI solutions are robust, scalable, and seamlessly integrated into workflows
- Lead cross-functional teams through influence, bridging the gap between abstract AI concepts and concrete product requirements
- Serve as a strategic proxy for leadership, stepping in to manage high-stakes opportunities with autonomy
- Translate empathy for internal developers and players into AI product experiences that solve genuine pain points
Required Qualifications
- 8+ years of relevant experience in Technical Product Management or a related engineering/research field
- Demonstrated experience managing products powered by Machine Learning, Large Language Models (LLMs), or Generative AI
- Proven ability to operate at a Principal level, navigating organizational complexity to drive outcomes without direct authority
- Strong technical background (CS degree or equivalent experience) allowing for credible debate on tradeoffs with Engineering Leads
- Experience translating open-ended research or ambiguous technical capabilities into concrete product roadmaps with defined milestones and success metrics
Desired Qualifications
- Familiarity with the game development lifecycle, including art toolchains, game engines, and live ops workflows
- Experience taking a nebulous technology concept and turning it into a shipped product with clear KPIs and metrics
- Passion for games and a deep understanding of the player experience