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Epic Games

Senior Technical Artist, Engine

Department
Engineering
Job Type / Location
Bellevue
Experience Required
5+ years
Posted On

About the Role

Epic Games is looking for a Senior Technical Artist to join our Engine team. In this role, you’ll join a team of passionate engineers and content creators making features and improvements for Unreal Engine’s rendering and animation systems. If you have a passion for creating world-class art pipelines and thrive on working with the latest technology, we’d love to talk with you!

Responsibilities

  • Work with a team of engineers to develop new rendering and animation features for Unreal Engine.
  • Create example content and prototypes to drive the development of new features, ensuring they meet artist needs.
  • Work with developers, artists, and designers to identify and solve art-pipeline issues.
  • Drive improvements to artist workflows and tools to improve efficiency and quality.
  • Profile and optimize content to ensure the best possible performance across various platforms.
  • Provide feedback and guidance to content teams on best practices for art creation and optimization.

Qualifications

  • Experience with Unreal Engine in a technical art capacity, ideally on a AAA game title.
  • Strong understanding of rendering and animation fundamentals, including shaders, materials, and post-process effects.
  • Proficiency in C++ and Python, with experience in tools development and scripting.
  • Experience with modern rendering APIs like DX11, DX12, or Vulkan, and an understanding of techniques like Ray Tracing.
  • Excellent problem-solving, communication, and collaboration skills.
  • A portfolio or examples of technical art contributions to demonstrate expertise.

Nice to Have Skills

  • Experience with other game engines or DCC tools.
  • Familiarity with various game development pipelines and methodologies.
  • Experience with performance analysis and debugging tools.

View Assessment Process

Think you'll be a good fit?